
- BM, monetization planning
- Indicator design/analysis
- Improvement proposals based on BM analysis
- In-game monetization-related event system and content planning
- 5+ years of experience in balance and live planning
- A strong understanding of business models (BM) for PVP-focused games (e.g., Clash Royale, Hearthstone)
- Ability to actively utilize data, document it, and present it logically
- experience planning and operating games based on business model design and indicator analysis
- Experienced in effective product planning based on indicators
- Extensive insights into game economics, business model structure, and cycles
- Experienced in business modeling related to mid-core or casual games
- Deep understanding of user experience through direct play of live service games
- Enthusiasts of strategic games
- Understanding of the North American mobile market
